Tuesday, April 3, 2012
sorry for the wait
lets see gotten done with the sculpture sculpt which i cant find ... i also did a small video showing how to build up body features started working on a project with troll face but im out of time mudbox has gone well these past few weeks with lots of progress being made ill be uploading all my sculpts and piecing together some turn tables for this week
Thursday, March 1, 2012
dragon
i like mudbox more and more every day this week has gone well and my projects keep moving forward i hope i just keep geting better and learning more techniques with these programs
Tuesday, February 28, 2012
weekly goals
my goal this week is to work on maya i havent worked on maya in a while so i think ill look into blend shapes
Friday, February 24, 2012
weeks reflections
my weeks gone good i figured out a way to make custom stamps and stencils with some pretty cool results heres some vids!
Wednesday, February 22, 2012
breakdown
my breakdown is simple i will be doing 3d models for the entirety of the independent project i have already done the portal dragon worked on mudbox modeling for busts and looked into 3d printing. i plan to spend the next few weeks figuring out how to sculpt non organic shapes
my goals and the orignal sketches
my goal for this week is do something in 3d weather it be animation or elsewise
we didnt have a digital copy of our sketch just some ideas from the internet
Monday, February 13, 2012
weekly goals
my goal this week is to work on a sculpt for my language arts class btw my second week analysis post didnt have the names of the artists they were Andrea wicklund and Michael avon oeming
my inspiration for this project is compleatly my own
my inspiration for this project is compleatly my own
2nd week goals i thought i included these
my second week was used making a 2d illustrator drawing of our dragon but turned into the initial modeling for 3d after some setbacks with group work on one piece of art work our drawings were inspired by the ratman comics commisioned for the portal franchise
Thursday, February 9, 2012
weekly goals from start till last week
my starting goal was a dragon in maya that was based off of the portal game series stylizations it was somewhat succesful me and partner got it fully rigged and working although the design didnt go as we had hoped. all together we used nine maya models to build this monstrocity
later we went on to looking into simple maya animations which ended in a bust but the week did yield some new techniques and interest in mud box for me.
i've decided to do a 3d print and get a few busts done in mud box for this week so i have some decisions on what to print
later we went on to looking into simple maya animations which ended in a bust but the week did yield some new techniques and interest in mud box for me.
i've decided to do a 3d print and get a few busts done in mud box for this week so i have some decisions on what to print
Tuesday, February 7, 2012
goals and reflection
Monday, January 9, 2012
Wednesday, January 4, 2012
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